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GRUT BATTLE FORCE "B" HEROSCAPE Custom

$69.99

Product Information

Custom piece(s) for one of the best games of the Year!

 

 

GOBLIN STICKAS!

"And what are these little things going to do?!" the knight yelles with a geer! and the men laughed.. Then the Goblins  stopped and in a stragge tounge - yelles! the tiny arrows flew - all at the geering knight! the arrows hit with a "thud" and he fell and the laughter stopped! 

STATS:

LIFE - 1 MOVE - 6 RANGE - 5 ATTACK - 2 DEFENSE - 1 POINTS -50

  • SMALL TARGETS When attacked with range attack, Goblin Stickas may re roll any failed saves.
  • POISION ARROW TIPS Goblin ranged attacks do  double damage
  • STICKA HAIL Range 5, Attack 4. Choose one model,  all Goblin stickas must fire range attack at
    that target. Each sucessful attack does double damage.

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GRUT ORC BATTLE FORCE!!

Here is your chance to purchase the collection of the Grut line offered for a limited time,  

You will receive the folowing items in the Battleforce for a complete fighting force to do battle!

  • Grut Doom Guard Captain
  • Grut Doom Guard Phalanx Warriors
  • Grut Goblin Stickas (Archers) 
  • Grut Heretic Berserkers
  • Grut War Troll
  • Proper Double sided LASER printed card!
  • Good Luck!

     

    "You there, move to da right! Dasnak take ya boyz to da left" The Captain laughs as his eyes tighten as he looks at the knights of Weston... "And I will go right up da middle! - MOVE OUT LADS!!"

    STATS:

    LIFE - 5 MOVE - 5 RANGE - 1 ATTACK - 5 DEFENSE - 4 POINTS -90

    • DOOMGUARD LEADER Before moving with the Doomguard captain, you may first move a doomguard squad that you control.
    • HEAVY ARMOR When rolling for defense, every shield rolled counts as 2.
    • WEAPON MASTER When attacking, roll a D20.  With a  12 or higher each successful attack does double damage.
    GRUT DOOMGUARD CAPTAIN!

    GRUT DOOM GUARD PHALANX WARRIORS!

    The legions of the Gruts move forward, grunts and growls are heard as the Doom Guard moves to the enemies of Utgar! Heavy armor and weapons gleam as they approach...

    STATS:

    LIFE - 1 MOVE - 4 RANGE - 1 ATTACK - 4 DEFENSE - 3 POINTS - 80

    • HEAVY ARMOR When rolling for defense, every shield rolled counts as 2.
    • PHALANX ATTACK A Phalanx warrior may attact any enemy model that is adjacent to another Phalanx warrior that is
      adjacent to the attacking Phalanx warrior. Enemy model must be on same level.

    GRUT HERETIC BERSERKERS!

    Screams and shreaks fill the air as the Berserkers arrive on the field and deal destruction for Utgar!

    STATS:

    LIFE -1 MOVE - 5 RANGE - 1 ATTACK - 3 DEFENSE - 3 POINTS - 80

    • BLIND FURY After attacking with the Grut Heretics, roll a D20. If you roll a 16 or higher, the Grut Heretics may attack again.
    • FRENZY After moving and before attacking roll a D20. If you roll a 16 or higher the Grut Heretics may move again.

     

    GRUT WAR TROLL!

    Limbs are severed and the War Troll laughs as they grow back, "suprise Hummie!" as he swings his club of doom at the shocked knight!

    STATS:

    LIFE - 4 MOVE - 5 RANGE - 1 ATTACK - 5 DEFENSE - 4 POINTS - 120

    • REGURGITATE Range 1, Attack 5, twice per game. All figures adjacent to Troll Berserker
      are affected. Roll once for attack. All affected figures roll saves separately. Attack does not affect troll
    • PLAGUE CLUB Once per game. Instead of normal attack, choose 1 figure (Large 8 or less). Roll 1 attack
      die and save as normal. If target fails save, it is destroyed.
    • REGENERATION Instead of taking a turn, the Troll Berserker may roll a D20, and on a roll of 1 -7 there is no affect; roll of 8 -12 remove 1 wound marker; 13-18 remove 2 wound markers; 19-20 remove 3 wound markers.

    Product Code: GRUP2

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